Can We Still Talk about Cinema? Screens, Movie Theaters, and Streaming Platforms

Authors

  • Maria Calabretto

Keywords:

Cinematic experience, Aesthetic community, Platform, Device, Virtual reality.

Abstract

Cinema has transformed its role with the rise of personal devices and digital platforms. While the v cinematic experience—defined by immersive moving images and the collective environment of the movie theatre—once played a central role in shaping social and cultural imaginaries, the proliferation and fragmentation of screens have significantly diminished its cultural authority. By examining this turning point, this study aims to investigate the limitations of contemporary cinematic experience and to consider whether alternative forms of immersion and new cinematic environments, such as virtual reality, may assume a comparable cultural and social function.

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Published

2026-01-31

How to Cite

Calabretto, M. (2026). Can We Still Talk about Cinema? Screens, Movie Theaters, and Streaming Platforms. Filosofia Morale Moral Philosophy, (8). Retrieved from https://mimesisjournals.com/ojs/index.php/MF/article/view/5748

Issue

Section

Discussioni